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Just a quick announcement – Hero Forge Games, the makers of the Hero Kids! RPG system have published an adventure I wrote. Entitled Fire In Rivenshore, it challenges the heroes with putting out a fire in their home village. All is not as it seems however, and the kids must find the source of the fire – and grapple with a moral dilemma at the very end. More than just a “kill the monsters and gather the treasure” adventure – this adventure could even spark discussions on “the right thing to do” with your children! Check it out on DriveThruRPG. If you haven’t played Hero Kids! yet, I highly recommend it.
If you’ve been following the blog for a while now, you’ll know that I recently dropped off in my posting activity. Part of that is a redirection of my attention towards other things in my life. However, I have also been directing a lot of my blogging energies to articles I’ve been writing for The Gamer Effect. If you missed it, I’ve been doing a series over there about an RPG experiment I conducted over the summer with my gaming group. You can check out the first post in the series here.
Also, check out all the other great articles – there is quite a collection of bloggers that have been putting up some great stuff there. Plus, there’s a contest going on – just comment on this post, and you could win $25! Win-win-win! (That first win is for the joy you will get from reading my series.)
Ian from the Going Last podcast, and a one-time guest on our podcast, has put together a new class for 4th Edition D&D. It functions something like Vampire – it’s a class that acts more like a “modifier” to your base race.
While I know that lots of people are super excited about D&D Next, I also know that there is still a lot to love about 4e. And that there are still people playing it. So, in case you fall into that category, here’s a new option for your table.
I’m going to preface this one by saying: I could have done better. In fact, I had much bigger plans for this piece. On the other hand, sometimes the results can be stunning when there’s a deadline looming. For me, this was the case – not in quality, but rather I learned a lot about how to work quickly. I usually take my time – too much time – and when I made this piece I didn’t have that luxury. So I was forced to make decisions quickly, which was good for me. In fact, I kind of live tweeted the process. You can see the board go from zero to complete through a string of tweets I did, which is kind of interesting. Here they are: Continue reading
This week, I’m presenting the three terrains I did for the Gencon Fourthcore Team Deathmatch Tournament of Champions. If you’d like to see these terrains in person, feel free to drop by. If you need to know the room’s location, feel free to tweet @CStevenRoss. Continue reading
With Gencon coming up this week, it’s time to post the three Fourthcore Team Deathmatch arenas I made for the tournament of champions this year. We’re going to start with the final map because it’s kind of simple, tomorrow is the Mortal Kombat arena, and on Wednesday, you’ll get to see The Vault of the Spider Queen. Continue reading