It seems as though pre-ordering something from Amazon, say for example, Legion of Gold, does not guarantee you receipt of said item on or near the relase date. We are quite disappointed. Looks like we will have to turn to the blogosphere to sate our desire for “new content”…
While he doesn’t post often, when The Angry DM posts, it’s generally quite prolific. He sparked a Twitterstorm this week by “Tearing 4e a New One.” Of course the nerd rage was so fierce, he ended up posting an addendum. Also, be sure to check the pings and trackbacks at the end of the comments for other blogs that followed up with a response! (Like this one, for example…)
Some Space to Think had two good articles this week, one on why you should be unfair to your players (sometimes), and a second clarifying what the author meant by “unfair.” Thought provoking, and worthy of a read.
Matt Savage over at Rule Zero Blog made a call out to all fans of 4e who are concerned about the direction the game is taking. Instead of leaving, he argues to make your voice heard in the proper channels, and here’s why. (Spoiler: It has to do with why MTV doesn’t play music anymore.)
We’ve talked before about The Architect DM’s series over at Critical Hits, but we thought we’d bring it up again to make sure you haven’t forgotten about it – this installment is about using negative space in dungeons. Be sure to check out the old-school dungeons on graph paper he links to over at Boing Boing as well!
Robert J. Schwalb, noted designer for Wizards of the Coast, broke down 10 ways 4e is different than 3.5, and went on to give us his thoughts on them. If nothing else, it’s an interesting look back at the ways the game has changed.
Which cool articles did we miss this week? Leave them in the comments!